Sunday, October 13, 2013

Georgia 1957


A training exercise in Turkey goes horribly wrong when members of the Parachute Regiment find themselves over the boarder in Soviet Georgia. Phil played the Russians, I the British


The para set up a defensive position around some old buildings and a quarry, and wait for orders from NATO HQ



However, the Russians have already seen them land


Covered by 3 platoon, the CO explains to the Russian that he can't accept their surrender as he doesn't have enough men to escort them all


Two Soviet infantry battalions arrive in short order, and the minor incident becomes a major engagement



The reds begin a mortar bombardment of the British positions that was to last pretty much all game


The recon section gets too close to a hidden British platoon 



Soviet reinforcements, RHQ


The dice always seemed to work better for the reds early on, here Phil rolls up the MMG unit





The machinegun company inflicted several casualties on the forward most group of para


Next turn they disengaged and fell back through another British held position


The Soviets wasted no time in following up quick as the field position they vacated was very good


Turn 6. The reinforcement dice finally fell the way of the British, and an armoured column of Royal Marines arrives to begin the extraction process


On the left, Soviet platoons group for an attack on the quarry



Marines close assault elements of the Soviet RHQ group


Turn 8. Good reinforcement dice for the Brits but better for the reds, British units would have to get very close to this monster to have a chance of knocking it out. The Soviet mortar platoons in the fore were beginning to run out of ammunition by this time


The quarry position get the order to evacuate 


3 platoon has to remain to cover the withdrawal



The Royal Marines eliminate the RHQ platoons


And the mmg company to their right suffers a critical morale failure and surrenders



Russian infantry kept up running fire-fights with several British units, making it hard for them to evacuate in good order


More Marines and other British infantry arrive to assist with the evacuation


3 platoon still fighting it out in the quarry


Turn 9. The evacuation pulls out, harassed by Soviet small arms and mortar fire all the way



The last of the Marine platoons begin to pull out as the majority of the damaged parachute battalion is now safe from being over run



Last turn, Russian armour takes a parting shot at the British Armoured car, which it has missed twice previously


Third time lucky, the AC erupts into flame


A good game using the small cold war collection that I have here. Lots of infantry action where movement and concentration of groups of figures was important. Phil designed this scenario and it went pretty well; although we would change the way the reinforcement enter the board next time, as the Russians had too much ground to cover with too few troops.

13 comments:

  1. A jump too far. This post has so much going for it Al, I will wait until I get home to comment further.

    Awesome.

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  2. Cool, I always find that on the last turn things tend to screw up badly!!!

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  3. good to see your new figures out on the gaming table mate !!

    Dave R

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  4. Cracking stuff! And, of course, such things do go wrong...

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  5. Nice report. That is a very clever scenario idea.

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  6. Thanks lads, yeah an interesting cold war scenario. I wanted to use more Marines but it was Phil's idea; I suppose being parachute qualified kind of qualifies me to command them :)

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  7. This was great, Al! What did you use to make the sandbags? I agree with Mike - very good scenario idea.

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    1. Thanks mate, the bags are made from Crazy Clay

      http://20thcenturywargames.blogspot.com.au/2013_06_01_archive.html

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  8. Great figures and pics Al.

    Love the Soviet conversions.

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  9. Bloody brilliant, great report and superb photos, always like to see cold war era stuff and I have a soft spot for Georgia

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  10. Thanks boys, have quite enjoyed the whole cold war thing as a sideline collection

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  11. Great report Al, some very nice pics and ideas!

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  12. I love the scenario... that's something really different!

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