Played this small scenario designed by my neighbour last weekend. CD3 really doesn't lend itself too well to small skirmish type games, being based at the battalion level, however, Phil came up with some interesting 'house rules' to aid in its play-ability, despite the small numbers involved. Anyway, this little action was set somewhere along the East/West German boarder in the mid 1950s
The Soviets have deployed a reinforced infantry battalion to protect some East German troops who are to recover some rocket engine technology hidden by Nazi scientists during the closing stages of WW2
Protected by a weapons platoon, the East Germans begin to dig up the loot
Soviet left flank
Right flank
And, center
Unbeknownst to the communists British troops have been listening to their plans
Turn Two, the British commander (me) orders his mechanised company straight into the attack
Soviets forces score early success with a hits on the first and second carriers with RPG2 and small arms fire, forcing their infantry to dismount
A couple of turns later the British form up for their first assault on the Russian platoons holding the village
With immediate results
Still, despite their carriers, the British were outnumbered here and had to content themselves with keeping the opposition pinned down until reinforcements could arrive
And arrive they did. Here is the rest of the battalion moving into position
Turn Five. The arrival of an armoured car and additional infantry starts to push things clearly in favour of the British
The Soviet HQ attempts to rally this company. The radio truck is by ICM, the Russian figures are Esci conversions
The second assault on the village positions forces another shift in the Soviet defenses, and Phil was forced to withdraw his left flank to protect the East Germans who were still frantically digging for the loot
Turn Six. Soviet infantry close-assault the British AFV platoon closest to them, but they are well supported by their infantry and despite some furious dice rolling Phil's units could not force the Saracen from the fight
In fact it was they who were forced to withdraw after sustaining 2/3 casualties in the attempt. The buildings are by Airfix
Turn Seven, the British put in an assault across the line and the Russians do not have the number to cover everywhere
British enter the village in reasonable numbers. British figures here are a mixture of ACTA and converted Matchbox
Phil rolled some good numbers here late in the game, but still couldn't stop the AFVs' from pushing further towards the area where the rocket technology was being recovered
Turn Eight. The Soviet forces basically disintegrate
The British capture the loot
Another good game.
Nice fight Al, I just got some of those classic toy
ReplyDeletecold war British soldiers, what did you mix in with
them for other poses and equipment?
Hi Don, I made slings for some of the rifles and added packs, bed-rolls and other gear from 'Green Stuff" also did some head-swaps on some old WW2 Matchbox figures and added the odd EM2 bullpup rifle from some of the spare ACTA figures
ReplyDeletehttp://20thcenturywargames.blogspot.com.au/2011/06/cold-war-british-infantry.html
Nice work there! I have some airfix clone Australians and WW2 Matchbox figures that I'll give that a try with.
Deletegood to see you still gaming Al ... how many hours was that game ?
ReplyDeleteHello old mate, was set for ten turns, but only went nine, lasted about 3hrs, bit quicker than with you and Foster owing to less drinking :) :)
ReplyDeleteLess drinking? I would love too see that!
DeleteNice looking game mate. Very jealous.
ah sweet, I'm green with envy. I have the same kits back home, but I might just have to get some more in Tokyo now that I'm teaching there again.
ReplyDeleteDo that mate, gaming with toys is good for the soul :)
Deletegood report and good photos!
ReplyDeletevery interesting.
bye
Great game and great pictures. Did you convert your russian soldiers to modern or did you buy them in one piece?
ReplyDeleteThey are Esci WW2 Russian infantry with assault rifles taken from the Spetnaz set and added on, some more 50-70s Russians would be a great set in plastic
ReplyDeletehttp://20thcenturywargames.blogspot.co.nz/2013/07/more-cold-war-russians.html
ReplyDeletehttp://20thcenturywargames.blogspot.co.nz/2011/04/late-1940s-soviet-infantry-1st-company.html
Very nice work there Al. I am thinking myself of buying some russians ww2 from Pegasus(russians in great coat) and also from Revell(russians i winter uniform) and the convert them into something more modern.
ReplyDeleteUsing weapons from russian Spetznaz(Esci and Mars).
Nice game
ReplyDeleteI have some of that early Cold War British armour that needs painting!