Showing posts with label Games. Show all posts
Showing posts with label Games. Show all posts

Friday, January 5, 2018

Game, on the Frankfurt-Oder line 1955

Enraged by West Germany's entrance into NATO, Khrushchev orders elements of the 11th Guards Tank Division out of lower Saxony to attack along the Frankfurt-Oder line

Played at Dave's using CD3 Modern rules. We tossed a coin to see who command what. Heads, me the Soviets, Dave the NATO commander. The kit is from both of our collections



Forward British elements had to withstand two free turns of Soviet advances before help could arrive - about 90min in real time



The West German contribution - AFVs by Pegasus



3rd Battalion Rifle Brigade heading up supported by 13th/11th Hussars with their Fireflys 


B Coy, 3rd RTR


Dave's tank destroyers anchor the extreme left of the NATO line


Somerset light Infantry in travel-march formation make a hurried crossing of the river covered by elements of 120th Field Bty and their 25pdrs



67th Guards Infantry Regiment made a rapid advance across their designated front, causing a difficult gap to plug for Dave, who was still waiting for armour and air support to arrive


In the center, Guards T34/85s head full advance towards units of 3RTR, while their supporting tank destroyers make a bee-line for the West German contingent. AFVs by Armourfast




SU company eliminated 



Followed a turn later by the loss of the Soviet spearhead group, things were starting to go badly for the Russians.....



Both sides received air support about midway through the game




NATO bombing run on the Soviet RHQ, infantry AA platoons proved to be ineffectual - figures are a mixture of Orion and Esci



It should be noted here that late in the game, Dave still had two battalions of motorized infantry yet to deploy, whilst the Soviets had everything they could muster attacking across the entire front




The loss of the Comets from A coy did little to help the Soviet drive in this area. Supporting British infantry just moved into hard cover and sat there - figures by A Call to Arms



Tank destroyers forced a bridge crossing to support forward infantry from the Somersets and ran headlong into the Guards HQ platoons


The result... x1 each



We eventually only played 7 out of 10 turns, as by this stage the Soviet drive had pretty much come to a halt across the whole front. There was still a lot of fighting going on between various infantry units but the communist commander had almost run out of AFVs
Result: Decisive British victory.

Wednesday, November 15, 2017

Game. France, 1944

A small game played out by me and Dave. He play the US, me the Germans

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US armoured infantry wasted no time in securing their right flank by occupying the only built-up-area on the map



This is the German right flank. Owing to heavily wooded areas their advance was much slower than the Americans, which cost them important field position



PzIVs supported by assault guns and a company of infantry attempt to control a crossroads that was roughly half way between the two sides

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With some success. The lead company of Sherman tanks took some hits, however their morale was unaffected. Vehicles here are Italeri




More US forces enter the fight via the main road. The Germans had this area fairly well covered, but not for long...



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The PzIV company is all but destroyed by anti tank gun fire and the battered by still capable Shermans 



A risky assault by the StugIIIg company proved disastrous, with two platoons damaged or destroyed by side armour hits 


German infantry take out the anti tank gun position....about three turns too late! Figures here are mostly Revell




With vehicle and infantry losses getting heavy, the Germans tried to anchor the center of their line



About turn 6. The US forces counter attack the German center, with a number of the enemy failing morale checks and fleeing their positions



A final big effort by German infantry attempted to force the Americans out of the village area, which would have allowed some flanking attacks by what was left of their armour


Too little, too late. Despite some decent results the Germans just didn't have enough of anything in the right field position to force the Americans out of theirs. 
David played a really good game. His armoured forces were not as powerful as the Germans and he used the terrain and his infantry to snuff out most of the German attacks.
In terms of position and losses the game was a clear victory to the Americans.

First game we've had in ages, and there'll be plenty more to come. All of the kit in this scenario is from Dave's collection.