Thursday, July 28, 2016

Resistance figures

I got a mixture of loose figures by Caesar a while ago, and these were among them



CD3 does have the provision for this type of "unit" but they are quite rare in all but special scenarios



I'm sure I'll find a way to include them at some stage.


Monday, July 25, 2016

A few more buildings

A couple more minor building projects complete





Made the roof for this one from old credit cards



And, some of my older buildings got a minor spruce up too.


Friday, July 22, 2016

Panzer IVDs

This week's progress



Good, tidy, models. Well engineered, no flash. They more or less snap together



I have a whole company of these now


Command figure is by Preiser


Decals from the spares bag. Coming to an early war invasion, soon :)

Tuesday, July 19, 2016

Me109

The only one of these I have



Vallejo colours and Citadel washes


The 'pilot' is a heavily modified Esci Zulu warrior


For once the decals went on almost without a hitch. Actually, this part of my hobby skills have improved since I stopped using water from the dogs bowl (it was handy at the time of first use)


This model is by Academy.


Thursday, July 14, 2016

Japanese Tank Destroyer

The only one of these I have, the Type 1 Ho-Ni. Produced in very limited numbers from 1942



All of x4 parts, a resin model by Frontline



Last one is a Fujimi kit by Dave.

Sunday, July 10, 2016

1914-15 British Infantry

Long overdue, these are the latest offerings by HaT




From the HaT ANZAC set



I'd like to do several battalions eventually. About my only complaint would be with the plastic - still a bit soft for my liking.

Friday, July 8, 2016

Panthers

By Dave, a late war tread-head from way back :)










Nice work. These are by PSC.


Tuesday, July 5, 2016

Store House

A little building I made from spare parts




This has a medium size building footprint, which can accommodate several infantry stands or a single gun.


Saturday, July 2, 2016

Game Palembang 1942

Sumatra February 1942. Had this one on the tabletop for a long time and finally finished it the other night. The Japanese objectives were the oil refinery at Pladju, the township Palembang and the airfield a few kilometers north at Pangkalenbenteng. They had 9 turns to capture any two out of the three, any other result was a draw. Special rules were used to include the various aircraft efforts made on the day. 
Elements of the South Sumatra Garrison defending, included x1 regular battalion x2 territorial battalions, several armoured cars and a Bty of field artillery. The British units were AA guns and personnel 6 Heavy AA Regt. The Japanese were represented by units from the 229th and 230th Infantry Regiments 


Palembang in the lower left corner


The Royal Dutch Shell refining complex


The airfield


Harbour area


This is the first of the Japanese attacks on a village northwest of Palembang. The area was defended by a Dutch territorial battalion


Japanese paratroopers encounter part of the refinery's defenses while crossing open ground


Two platoons of RAF infantry out at the airfields


The armoured car platoon nearly accounts for a company of para


Back at the village the Japanese started to gain ground, although the first attacking battalion suffered about 2/3 casualties, and weren't good for much for the rest of the game



A couple of turns later Japanese aircraft arrive. The combination of air, armour and infantry was too much for the Dutch and two badly beaten up companies were forced to abandon their positions


Dutch aircraft also arrived that turn and attacked a company of paratroopers moving against the airfield


The first of the river assault begins with the fighter rolled for that turn choosing to fly top-cover in case the Dutch also got the dice needed for aircraft


The local police chief rounds up about 50 constables and heads out to the refinery, few of the Dutch reserves were mobile so reinforcing anywhere took time


Japanese bomber hits the AA position at the southern end of the airfield, while regrouped para of the 2nd Parachate Regt advance on the perimeter


Hudson from 225 Bomber Grp hits the Japanese very hard


Reinforced by light armour sent from the airfield the Dutch withdrawal becomes more organised. The Vickers light tank is by Frontline


Survivors from the village battle regroup and forma roadblock at the junction between the airfield and Palembang


Back at the refinery. Dutch regulars proved more than a match for the paratroopers


But the Japanese were now being reinforced from the river



The Japanese rolled aircraft support almost every turn


This is the Dutch artillery position being bombed, they had been providing fairly consistent fire support to the village area before this attack


The roadblock area lost its armoured support to anti-tank rifle fire from the para HQ unit


Things started to get busy for the Dutch out at the airfield 



RAF platoons reinforcing Dutch regulars 


A second attack on the Dutch artillery position is unsuccessful, the bomber being shot down by a combination of 40mm and AALMG fire 


The roadblock position is smashed by fresh units. The Japanese figures are by Matchbox, the Dutch HaT Romanians 


Good results for the refinery Bofors unit with several Japanese platoons wiped out




Reduced Japanese platoons guard the roadblock while the bulk of their forces continue to press toward the airfield and Palembang


Finally the Dutch get a break when Hurricanes from 226 Fighter Grp arrive to strafe the Japanese between the roadblock and the airfield


More Japanese reinforcements moving up through the village area. Trucks here are by Hasegawa


Late in the game, the refinery gets pasted


But Dutch aircraft arrive 



The roadblock position changes hands again despite attacks by Japanese aircraft




Japanese air power was the difference everywhere 


Fighting around the inner airfield positions. The Dutch regulars are Caesar French with HaT Romanian head-swaps, Japanese are by Strelets



"Freeze Sucker!" Colonial constabulary mixing it up with para on the verge of taking over the refinery complex.

Not a bad game, though the map proved to be a bit out of scale in terms of distance between objectives. In the event the Japanese captured none.