Thursday, January 31, 2013

Berlin 1958

First post from Australia. Forgot I had another game from this year's games week to show you all. Me and Dave set up a small cold war game, set in 1958 somewhere on the outskirts of Berlin. This time, the Allies were the aggressors

Opening moves. Both sides make every effort to occupy the towns to provide staging areas and places to mass troops

My lot. x1 motorised infantry regiment x2 companies of Chieftain tanks x1 of Comets (obsolete by 58 but included because I like them)

Dave's Soviets, plenty of obsolete stuff here too. He had more tanks and infantry but my forces were faster, so it was reasonably balanced game

Some of Dave's forces moving through a field. Figures are mostly Airfix but there are a few Orion and Esci in this unit too

British recon

T55s in under-strength companies. These are Paul's excellent models, I think by Trumpter?

The RAF was looking to strafe the Soviet truck column but it reached the safety of the town just in time

British air-landing company gets dropped in behind the Soviet motor-rifle battalion and begin to dig in 

Meteor by Airfix

Soviet armour advancing to contact. Armourfast T34/85s on point

Soviet infantry taking up positions inside the town closest to their start line

British in the town closest to theirs

Russian Mig15 arrives to strafe a British truck column, but the American Sabre is flying an air-superiority mission, so the Mig is forced into a dogfight 

These T34s got a bit to close to the Chieftains and the entire company was destroyed during turn 3

British RHQ

Turn 4 was another bad one for the Soviets, losing a second company of T34/85s (Plastic Soldier Company) to the Chieftains

The British were pretty confident at this stage

Turn 5. A second air-landing company is deployed behind the Soviet occupied town

Airfix modern British figures in NBC kit

The Sabre (Matchbox) gets the initiative over the Mig and nearly shoots it down, this allowed a second battalion of British infantry to enter the town unmolested. Mig is by Hobby Boss

Soviet reinforcements

An AA halftrack attempts to finish off the Mig but the Soviet aircraft is too fast and makes its escape, though severely damaged from its dogfight with the Sabre

Airfix Chieftains begin to move forward now that the numbers are a bit more even. 

A Call to Arms British Infantry heading towards the far end of the Russian held town

The RAF attacked anything in the open and avoided all the ground AA fire that the Soviets threw up against it

Matchbox Comets

Italeri IS2s, upgraded to IS4s for this game

After eight turns we called it a draw. The British had really good field position but the Russians still had an advantage in numbers. 

Used a friends net connection to post this, more as soon as I get my own. Thanks for all the kind words of support and best wishes to you all. Unfortunately we have moved into a disaster zone thanks to ex-tropical cyclone  Oswald (Hervey Bay) but hopefully things will come right soon

Friday, January 18, 2013

One the move...

Probably my last post for a little while as we 
relocate countries

WW1 collection

Loose stuff

Awaiting packing

Where to put this

and this...

and this...

WW2 aircraft awaiting transfer to boxes

Our dogs providing security and making sure Tracy packs all of my gaming material correctly :):):) Happy trails, back soon as I can.



Monday, January 14, 2013

The Ponyri area 1943

The main event from Games Week 2013

Russian HQ positions , center of their battle line

Early losses for the Reds, a full recon company lost through patrolling too far ahead of any supporting units

German airpower, this is from early on in the game

Reserve Germans moving up towards Ponyri, tanks are from Paul's collection

What was left of the Russian recon battalion was then obliged to take on the Stugs, with fairly predictable results :(

This is some of Dave's force (heavy tank battalion) about to be committed, tanks and figures by Pegasus. We used naval infantry figures just to give them a run, they use the normal Russian infantry stats

Some of Paul's engineers testing the defenses in the center of the board, though this position was never seriously attacked owing to its minefield and entrenched infantry, supported by AT guns and artillery it was a formidable defensive position

More air attacks on the recon battalion, old Revell Me110

Motorcycle infantry moving up to support the Stugs

Russian units were being broken and rallied in a factory-like manner all night :)

Most manufacturers had a T34 on the table :) 

The Russian center

AAMG units did little to reduce the Luftwaffe attacks :(

The Stugs leave the remaining Russian infantry to the now dismounted motorcycle troops

Some of Dave's armour attempting to get close enough to the Ferdinands to penetrate their thick armour

Player of Day

These bad boys ran out of ammo, and still there were targets

The Russians gain a little ground back over at the farm area with the arrival of the T70s, and some additional infantry support

On the edge of the village, big slug-fest

Busy boys all night, guns are by unimodel (thanks Tim) figures are apparently by Mars 

Just inside the village, German infantry begins to arrive in strength

Infantry gun company, the 150 is by Caesar, Matchbox truck to the rear

We only played about 15 out of the 18 turns allocated, but great time had by all.