Had this on the tabletop for weeks. The scenario assumes that this part of Army Group B has slipped past the Royal Navy, although the RAF is still much active. The German objectives were to defeat local defense forces and establish a beachhead, any other result was a loss
I actually got to play-test the first three turns of this with my brother when he visited back in September; a couple of things were tweaked making for better play-ability :) Cheers Matt
RAF airfield. The British side received the Gloster as air support every turn, as long as the defenders were in good morale
Southern side defenses, 6"naval gun, entrenched infantry, AA and anti tank
Southern most beach area, the landing area here was a scene of constant action from start to finish
Kriegsmarine units landing in the northern area
A Training Troop from 1st Motor Machinegun Brigade with its command unit moving up; British armour was pretty thin on the ground to start with
This was the 'flying-column' - the only mobile unit available to the British until reinforcements could arrive from further inland. The Beaverette is by Frontline, the Austin is SHQ and the truck Airfix
The Germans were opposed everywhere they landed but not with enough of anything to cause problems
Except from the RAF. Here the Gloster intercepts attempted parachute landings, destroying some transport aircraft and scattering the survivors
The Luftwaffe managed occasional appearances, on this turn it destroys the naval gun position. Shame for the British as it had scored hits on German transports every turn thus far
Veterans of the 35th Infantry Division were the first German units to move off the beach
With the naval gun out of action the Germans could more easily assault this key defensive position
Home Guard platoons trying to hold against three-to-one odds. By late 1940, there were still over 700,000 Guardsmen without a modern weapon
Big air attack against the southern beach area, German AA fire was mostly ineffectual the whole game
This is a disorganised group of Fallschirmjager getting some much needed air support
Despite suffering no casualties the airfield defenders fail morale from the German air attack, so the Gladiator was grounded for a turn
These figures are the most excellent Pegasus early war Germans
German 'heavies' moving inland. Closest 38t is a very old Attack model
Cruisers from the 1st Armoured Division moving full advance towards the nearest German armour
The airfield comes under ground attack with the para quickly dispatching the armoured car before moving onto the RAF Regiment
The first tank engagement sees the 38t company score first
More British reinforcements begin to engage the various German positions scattered across the board. Here, scout carriers from a regular battalion hit the para from the rear. The Me109 pretty much saved the position from being overrun that turn
The RAF return and the Cruiser vs 38t episode is quickly concluded. Without this key unit the Germans had no chance of achieving their objectives
Members of the Somerset Light Infantry, Zvezda figures, Airfix truck
Civilian elements directing motorcycle infantry towards a German para unit
Player of the Day. Home Guard medium machine gun platoon
Fighting continued around the southern landing area right until the end
Lots of fun. The RAF were the dominant force all game despite support efforts by the Luftwaffe and numerous AA units included with the landing forces. The Home Guard platoons just had to hang-on until reinforcements arrived, which they did. In its current form it is not possible for the Germans to win this scenario.