Sunday, November 3, 2013

Building a Shoreline

Usually owing to space constraints, most of us keep our table layouts smaller than we'd like. Over the last few years we have been fortunate enough to enjoy large, dedicated, gaming areas. In line with this, David Russell has built some awesome maps for us to game on (usually purpose built for CD3 rule considerations) and here is an example of his work...

Dave has the talent and the right tools to use on all of his scenery projects

All of Dave's map boards are based on the same size tile, though we have a few massive x4-block tiles as well

This is the test layout area in Dave's garage, his table is a bit smaller than the one we used for our main event games


At crucial times, Dave's children would be 'encouraged' to help with certain stages of production, this occasion was a solo effort, however :)

The beaches are kept reasonably narrow in an attempt to maintain scale foot prints, which for CD3 is an inch to fifty yards

Here, an example of what can be achieved. Dave has tiles for all sorts of different types of map requirements. To see a bit more of his stuff, have a look through the labels attached to this post. It also includes trench tiles made for WW1 gaming, which is kind of what got us started on all of this in the first place.


  1. Dave know his wood! Are we having a rematch!

  2. really good!
    i'll probably copy the pier.
    thanks for sharing!

  3. Good grief that is epic work, very envious!

  4. Very impressive, my complements to David!

  5. Glad you like it all. A flat tabletop is still pretty good, but Dave's ability and motivation has added some very cool details to our games over the years

  6. Truly a magnificent piece! I wish I had the space and time to do such dioramas! Awesome!

  7. Wow
    I remember reading teh epic battle AAR

    I can show my wife this and she can think herself lucky that I limit myself to a few little boxes by comparison!