Usually owing to space constraints, most of us keep our table layouts smaller than we'd like. Over the last few years we have been fortunate enough to enjoy large, dedicated, gaming areas. In line with this, David Russell has built some awesome maps for us to game on (usually purpose built for CD3 rule considerations) and here is an example of his work...
Dave has the talent and the right tools to use on all of his scenery projects
All of Dave's map boards are based on the same size tile, though we have a few massive x4-block tiles as well
This is the test layout area in Dave's garage, his table is a bit smaller than the one we used for our main event games
At crucial times, Dave's children would be 'encouraged' to help with certain stages of production, this occasion was a solo effort, however :)
The beaches are kept reasonably narrow in an attempt to maintain scale foot prints, which for CD3 is an inch to fifty yards
Here, an example of what can be achieved. Dave has tiles for all sorts of different types of map requirements. To see a bit more of his stuff, have a look through the labels attached to this post. It also includes trench tiles made for WW1 gaming, which is kind of what got us started on all of this in the first place.