The table looking west from Kurozweki, the main German objective
Here German heavies on the crest of a low hill engage a company of T34s at a range of about 3000 yards
Turn 2. Center. German infantry loose their only local armoured support (Stug IIIg) to long range fire from advancing T34/85s
The German reply is effective but the Russians have far greater numbers and their advance continues, T34 by HaT with SHQ tank riders in the foreground
Turn 3. Despite some early set backs Byron made a bold advance on the main German objective with a company of PzIVs supported by another of armoured infantry
And, in the same turn brought his heavy tanks into the fray. Things were already looking shaky though as more Russians pushed forward, limiting his room to manoeuvre
Turn 4, despite this company suffering 50% casualties they continued to apply pressure to the German flank and remained in good morale throughout
Extreme left of the German line. Russian KV85s move to the outskirts of the town of Kurozweki, KVs are some of Gerard's excellent scratch builds
Byron's Panzergrenadiers secure the town but can do nothing else at this stage as they have nothing that can really harm the KVs on the other side of it. Figures here are mostly Caesar and the 251s are scratch builds
On the western side of the battlefield things start to go horribly wrong for the Germans. Here, Soviet armour advancing west from Mokre force the Germans into giving up up good field position, and most of their heavy armour is crippled in the process
The resulting withdrawal of the German heavies. Panthers are either Airfix or Matchbox
Turn 5. The Germans enjoy a small respite from the Russian advance by forcing a heavy tank platoon from the fighting now just 1500 yards from Kurozweki
Same turn. Byron pushes his infantry forward in an attempt to support his drive on the town as there is still a small chance that success here will swing the game back in his favour, these figures are by Valiant
Turn 6. More Russian reinforcements arrive in the Kurozweki area but as they only have a few tank riders they cannot really afford to make a full scale assault on the town, German infantry now having been in possession of that for a couple of turns, and fairly well ensconced they were too
These PIVs arrived to support the German occupation of Kurozweki only to be forced out of the fight on the same turn
Good looking batrep, thanks for that.
ReplyDeleteGreat write-up! Sounds like a thrilling battle to play, watch and umpire. Did you have fun? I was impressed by the table itself and the paintwork on the forces, especially all those scratchbuilt vehicles.
ReplyDeleteBlast those Russians and their high Morale! Even when you nuke them, they just keep on coming...grrr.
Nice looking game and great scatchbuilds from Gerard.
ReplyDeleteGood game indeed, your right the German forces just didn't have enough do more that stall the Russian advance...that is of course historically accurate!
ReplyDeleteCheers boys, yeah Gerard's kit is something else eh?
ReplyDeleteGreat looking game Al.
ReplyDeleteThey fell proudly for the ''Fatherland''!
ReplyDeleteGreat game Al!
T.
Nice battle! Before it read about the scratchbuild i even hadn't noticed them, they look so good!
ReplyDelete