Friday, May 20, 2011

Cold War Game

Got together with Paul last night to play a sideline game in our mini campaign. An Anglo Australian raid on an island, home to a dirty weapons plant, located underneath the central building areas (WMDs). The game featured an amphibious assault supported by a helicopter force, which included a gunship. Paul commanded the coalition forces, I had the NKPA


The main area of the weapons plant and the overall objective of the raiding force


Southern end of the island. The defenders were low-grade static guards of poor quality morale, except one company of the NKPA's veteran NBC troops


Northern end. This is part of the harbour defenses was part of the British objective



Northern end, Commando trained Australians on their start line


Southern end, Royal Marines on theirs





Turn One, the Aussies land to minimal resistance and immediately formed up into their assault groups. The North Koreans inflicted a few casualties, but the Australian return fire almost forced them from their positions


43 Cmdo at the other end had a much harder time on their landing zone. Some platoons lost about a third of their strength the same turn they landed. Paul's Matchbox and Esci NATO figures



The landing continues with support units being airlanded on to the hill directly behind the main plant facility. In CD rules a helicopter can move, land, and then move again. Light AA fire proved ineffectual, the NKPA were now under attack from three sides, and the supporting gunship remained on station creating huge problems for the already shaky Korean morale



By the second fire phase of turn two, the NKPA had all but lost the southern end of the island. The NBC company had been mauled by the advancing Australians, and the company pictured here broke and ran after losing only about 10% of its strength


Turn three. The NBC company was still functional but had been forced from their positions


The NKPA had more ground to play with at this end of the island, managing to disengage and regroup, after inflicting reasonable casualties on the marines. The six marine platoons in the picture are on a front of about 600 meters in CD terms


About mid way through turn four. The Australian Commandos took quite a few casualties to the recently returned NBC troops


Here another Aussie company takes out the last of the North's AA defenses; such as they were


Abandoned NKPA positions around the harbour area


Broken and battered NKPA units had been making their way to the inner harbour area all game, as it was the only area safe from the helicopter gunship and the support units of the two attacking forces. Here members of 43 Cmdo secure this objective taking a couple of hundred prisoners in the process


End result. The entrance to the underground weapons plant swarming with Australian forces. A very good game for getting used to the rules for this period. Hopefully Paul will post a few pictures too as I didn't take half as many as I needed to for a decent write up.


Still, the first setback in the NKPA's glorious reunification of the South, off with some heads!

8 comments:

  1. Another really enjoyable battle report. The terrain looks great and trust those sneaky NKPA's to hide their WDM's under La Haye Sainte!

    Ian

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  2. A good result for the Free World, and nice to see some of the recently completed toys getting an airing.

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  3. Looked like a great game. Well done - the set up looks fantastic.

    Nick

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  4. Nice post my friend. I am glad to see that you did not stretch the truth too much.

    Build more choppers!

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  5. Lol:), Anything else you here is just western propaganda.

    Thanks for the comments boys

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  6. Wow nice set-up
    Terrain very, very impressive
    As was the scenario
    Very Nice

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  7. Good stuff Al, that game looks fab and your cold war bits are looking great. I'm in the middle of some platoon 20 cold war Brits at the moment, but they need someone to go against and my vietnam NVA just aren't suitable.

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  8. Cheers Geordie & thanks Ed, I've been following your stuff on and off, I like your paint work. Have seen a few Platoon 20 figures but I prefer plastics. Model On.

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